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Dissolution Skin

I've finally managed to finish this character I did a few month ago for a first-person shooter game called Dissolution. I was in charge of everything from highpoly modeling to the final textured model. The character has around 54k tris and 4x 4k UV sets and it was rendered in Marmoset Toolbag. Huge shoutout to the team.
Art direction: Ohle Mathiebe ( https://www.artstation.com/azriell )
Concept by Nicolas Arnold ( https://www.artstation.com/g3neric )